﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace FancyBattles.GameScreen
{
    class MenuEntry
    {
        #region Atributes

        private bool isSelected;
        private Texture2D menuSelected;

        #endregion

        #region Properties

        public bool IsSelected
        {
            set { this.isSelected = value; }
            get { return this.isSelected; }
        }

        public Texture2D MenuSelected
        {
            set { menuSelected = value; }
            get { return this.menuSelected; }
        }

        #endregion

        #region Creators

        public MenuEntry(Texture2D menuSelected)
        {
            this.menuSelected = menuSelected;
        }

        #endregion

        #region Methods
        #endregion

    }
}
